Personal - Portfolio
There are 5 examples of my work in this section.
Packrat Mockups
The second most requested of the Packrat Tools allows the players to see what their favourite cards look like with the various Blings available, or in foil.
In addition, they can also see the feats for each collection as they appear on the site - useful for when a Facebook error means they get missed.
Initial launch date: 7 Dec 2009
Built with: PHP5, MySQL
Packrat Recipes & Card Info
A useful one of the Packrat Tools, which integrates all the information gained from the Packrat Market Tracker, and recipes added manually through an admin interface to produce a comprehensive reference for the collections on the popular Facebook application, Packrat.
It is 90% automated, and has been received well by the Packrat community, and the developers of the game.
Initial launch date: 4 Aug 2009
Built with: PHP5, MySQL
Packrat Market Tracker
The most requested, highest traffic of the Packrat Tools, the Packrat Market Tracker. This site lets you monitor which cards are currently in the market for the popular Facebook application, Packrat. It uses a script developed by my friend, Ben to scrape the information from the market page (with permission), and displays it in an easily readable format.
The site also integrates with the Twitter API to announce new releases on @packrattracker.
Initial launch date: 15 Feb 2009
Built with: PHP5, MySQL, Twitter API
Packrat MOO Stickers
The first of the Packrat Tools features an integration of the MOO API (currently disabled) with a selection of images from the popular Facebook application, Packrat (© Alamofire) to produce custom MOO Stickers.
Featured in the MOO Blog: Things to do whilst working from home (Feb 2009).
Initial launch date: 28 Jan 2009
Built with: PHP5, MySQL, MOO API
4cities
Developed a collection of progress indicator tools using PHP5 and JavaScript (Prototype) for a massively multiplayer web-based online game called Cities. This was the winning entry for a competition for the tool that made the best use of the game's XML feeds. It also integrated an external API (now removed as discontinued by the 3rd party), which provided the best prices for in-game items.
Initial launch date: 1 May 2007
Built with: PHP5, MySQL, JavaScript (Prototype)